MODULES

Kourjet is composed of several modules, each dealing with a particular area used in game development:

  • Input Devices: the input module
  • Rendering: the gfx module
  • Sound and Music: the sound module
  • Basic utility classes: the core module
  • Application logic: the MFC module
  • Physics simulation: the physics module

Please refer to each module page to get more information about them.

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