Vector, Quaternion and Matrix classes

Today I have uploaded in SVN a set of classes that will make Kourjet independent from Direct3DX. Indeed, I used to rely on the D3DX functions and structures to make all the matrix multiplications, vector transformations, …

Kourjet now has its own set of classes to deal with linear algebra. As of now, a limited set of functions are provided but they allow to do everything that was required before.

You can check the SVN revision 24 to see the files.

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