Kourjet is still alive

Kourjet is still alive! The development has started again two weeks back with great enthusiasm, it is nice to dive again into engine development and there are many new DirectX 10 features that look very interesting.

Kourjet will (as far as possible) be developed following an AGILE methodology, going small steps at a time and trying to regularly some up with some examples showing the new features. Since the old files, lots has happened:

  • Plenty of bugs have been corrected
  • Configuration file support to initialise all modules of Kourjet
  • New samples to help getting started with the INPUT and SOUND modules
  • Brand new GFX module which will now aim at being API independent (although it is built to stay as close as a DX10 architecture).
  • and much more…
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